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E:/Programming/MyProject/K_Game_hg/GameEngine/include/engine/EngineManager.h File Reference
#include <EngineConfig.h>
#include <core/Types.h>
#include <core/Singleton.h>
#include <engine/Object.h>
#include <string>
#include <list>
#include <map>

Go to the source code of this file.

Classes

class  engine::EngineManager

Namespaces

namespace  core
 

In this namespace can be found basic classes like vectors, planes, arrays, lists and so on.


namespace  engine
 

Everything in the Engine can be found in this namespace and very important, the class GameManager.


namespace  input
 

In this namespace can be found input management classes like MouseEvent, MouseEventReceiver, KeyEvent and so on.


namespace  physics
 

In this namespace can be found physics management classes.


namespace  platform
 

In this namespace can be found platform management classes like Timer, File, and so on.


namespace  render
 

In this namespace can be found render management classes like RenderManager, RenderWindow, RenderSystem, and so on.


namespace  resource
 

In this namespace can be found resource management classes like ResoureceManager, Resource and so on.


namespace  scene
 

In this namespace can be found scene management classes like SceneManager, SceneNode, Camera, and so on.


namespace  script
 

In this namespace can be found script management classes like ScriptManager, ScriptSystem, Script and so on.


namespace  sound
 

In this namespace can be found sound management classes.



The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:05 by Doxygen (1.7.4)