Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members
Namespaces
E:/Programming/MyProject/K_Game_hg/GameEngine/src/render/RenderManager.cpp File Reference
#include <render/RenderManager.h>
#include <render/RenderDriver.h>
#include <render/Frustum.h>
#include <render/Light.h>
#include <render/Camera.h>
#include <render/Renderable.h>
#include <render/Model.h>
#include <render/Overlay.h>
#include <render/PanelOverlay.h>
#include <render/TextOverlay.h>
#include <render/Font.h>
#include <render/Viewport.h>
#include <render/RenderWindow.h>
#include <render/FrameEventReceiver.h>
#include <render/Shader.h>
#include <render/VertexBuffer.h>
#include <render/IndexBuffer.h>
#include <render/PixelBuffer.h>
#include <render/MeshData.h>
#include <render/FontFactory.h>
#include <render/MaterialFactory.h>
#include <render/MeshDataFactory.h>
#include <resource/Resource.h>
#include <resource/ResourceManager.h>
#include <platform/Timer.h>
#include <platform/PlatformManager.h>
#include <scene/SceneManager.h>
#include <engine/EngineSettings.h>
#include <engine/LogManager.h>
#include <core/Utils.h>
#include <algorithm>

Namespaces

namespace  render
 

In this namespace can be found render management classes like RenderManager, RenderWindow, RenderSystem, and so on.



The KG Game Engine
The KG Game Engine Documentation © 2006-2011 by Kat'Oun. Generated on Sat Jul 2 2011 00:50:06 by Doxygen (1.7.4)